Nooloo
Independent 3D asset studio producing hand-crafted, production-ready models for artists and developers.
Who We Are
Nooloo is an independent 3D asset studio founded by Christopher Dorman. Based in the UK, we specialise in creating high-fidelity 3D models and assets for game developers, visual effects artists, andarchitectural visualisers. Every asset is modelled, textured, and optimised by hand — no procedural shortcuts, no outsourced scanning.
Our Craft
Every Nooloo asset starts with reference-driven modelling in Blender, followed by meticulous UV unwrapping and PBR texturing in Substance Painter. We focus on topology that works out of the box — clean quad-dominant loops, proper edge flow for subdivision, and texture maps that look correct in both real-time engines and offline renderers. Our models are tested in Blender, Unreal 5, and Unity before release.
Our Process
Quality over quantity. We release a small number of products each year because every asset goes through a detailed review process: silhouette accuracy, material fidelity, LOD suitability, and engine compatibility. We iterate on feedback from artists using our products in production, which means the assets get better over time.
Our Promise
Fast downloads, clear documentation, and responsive support. When you buy a Nooloo product, you get more than a file — you get a reliable creative partner invested in your success. If something does not look right or work as expected, we fix it.